id,summary,status,type,priority,milestone,version
15,Reactive-FieldTrip bug: No redraws,assigned,defect,major,,
16,Incorporate Lighting,new,enhancement,major,,
1,Improve automatic tessellation,new,enhancement,major,,
7,Provide concrete & familiar names for mempty & mappend,new,enhancement,major,,
11,Tessalation very visible,new,defect,major,,
2,Replace Graphics.FieldTrip.Color with Data.Colour.,new,enhancement,minor,,
3,Remove origins,new,enhancement,trivial,,
4,Rotation Axis should be Normal3,new,defect,trivial,,
5,Simplify Rotation Axis,new,enhancement,trivial,,
6,Remove origin and standard axis biases in Transformations,new,enhancement,trivial,,
19,Wrong dependencies for FieldTrip,new,defect,critical,,
12,Assigning Materials/colors to 2d geometries,new,defect,major,,
13,Start up time when using complex shape is pretty high,new,defect,major,,
14,"Load 2d images, 3d models",new,enhancement,major,,
17,FieldTrip 0.2.2 fails to compile: Not in scope: type constructor or class `AVector',new,defect,major,,
18,no examples/ exists,new,defect,major,,
21,FieldTrip doesn't build with OpenGL 2.4.0.1,new,defect,major,,
20,Cannot compile (possibly due to incorrect dependencies?),new,defect,minor,,
