| 3 | | Disciple is a dialect of Haskell that uses strict evaluation as the default and supports destructive update of arbitrary data structures. Disciple includes region, effect and closure typing, and this extra information provides a handle on the operational behaviour of code that isn't available in other languages. Programs can be written in either a pure/functional or effecful/imperative style, and one of our goals is to provide both styles coherently in the same language. The two styles can be mixed safely, for example: when using laziness the effect system guarantees that computations with visible side effects are not suspended. Many Haskell programs are also Disciple programs, or will run with minor changes. Our target applications are the ones that you always find yourself writing C programs for, because existing functional languages are too slow, use too much memory, or don't let you update the data that you need to. |
| | 3 | Disciple is a dialect of Haskell that uses strict evaluation as the default and supports destructive update of arbitrary data structures. Disciple includes region, effect and closure typing, and this extra information provides a handle on the operational behaviour of code that isn't available in other languages. Programs can be written in either a pure/functional or effecful/imperative style, and one of our goals is to provide both styles coherently in the same language. The two styles can be mixed safely, for example: when using laziness the type system guarantees that computations with visible side effects are not suspended. Many Haskell programs are also Disciple programs, or will run with minor changes. Our target applications are the ones that you always find yourself writing C programs for, because existing functional languages are too slow, use too much memory, or don't let you update the data that you need to. |