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Ticket #12 (closed defect: fixed)
OpenAL doesn't work on Windows (without some tinkering)
|Reported by:||refold||Owned by:||panne|
I managed to compile OpenAL on Windows (relatively straightforward), but had some trouble with building examples. It turned out that the library links to openal32.dll via stdcall instead of ccall. After editing the 'configure' script by hand and rebuilding, the problem disappeared.
This bug is listed as fixed in the upstream bug tracker, though.
I also wonder why do Haskell's OpenAL bindings have to depend on OpenGL (the C library doesn't have this dependency).