Current Status

As of 26 June 2017


Vector types

Vectors of the following types are implemented: Int32, Int64, Float, and Double. These types and their associated primops can be found in `GHC.Prim`.

Fixed and variable sized vectors

For each type, currently only one vector width is implemented, namely the width that is appropriate for SSE2. This means that vectors are currently all 16 bytes in size.

Code generators

Only the LLVM code generator (i.e. -fllvm) is supported. However, work is afoot to add support to the NCG as well.

Cmm layer

Our CmmType representation for vectors differs slightly from the proposal. See cmm/CmmType.hs.

See cmm/CmmMachOp.hs for the new vector MachOps.

Core layer

The implementation differs from the proposal in its naming scheme. We wanted to avoid overloading the term "vector," so, e.g., a 4-wide SIMD vector of Float#s is a FloatX4#.

See compiler/prelude/primops.txt.pp for the new primops. Not everything in the proposal is implemented, but we do have a useful subset.

Native vector sizes

This is unimplemented. Instead we define a higher-level Multi data family whose instance is platform-dependent. For example, a Multi Int is represented using an Int32X4# on a 32-bit platform, and by a Int64X2# on a 64-bit platform.

ABIs and calling conventions

Integrating variable-sized vectors with GHC's calling convention is a challenge. How many new registers do we add? Do we add registers for each vector type? The correct approach is unclear, so the current implementation passes all SIMD vectors on the stack.

Memory alignment for vectors

The implementation does not attempt to align memory containing SIMD vectors. SIMD vector loads and stores do not assume alignment.

Other resources of interest

Last modified 16 months ago Last modified on Jun 14, 2018 2:23:58 PM